Learning
is:
I do generally
hold that learning is a largely cognitive activity. Learning should be
more than demonstrABLE. It should be demonstratED. This is certainly more
critical in some areas than others, for example airline pilots should
not simply understand everything there is to know about the dynamics of
lift and physics and all the functions/descriptions of the panel buttons
etc, they should be able to actually fly a real plane in real conditions.
Understanding it in the head alone is not sufficient.
It is in my view, probably both unethical and irresponsible to have “learning”
(knowledge, skill), but be unwilling to use it in service of our families
and for the betterment of society and the lifting of burdens of those
around us. Hence, my view of learning dictates more than storing up knowledge,
potential capacity or capability. It prescribes its ultimate manifestation
in acts and works to be really counted as learning—in my book.
A Teacher
is:
Many things. A teacher is a role model, a connector of disorganized resources,
a presenter of organized information and learning activities, a facilitator,
a friend, a motivator, and inspirer, a lifter.
A Student
is:
A learner who has consciously decided to systematically or persistently
pursue a given field of knowledge or skill. A learner is an active contributor
and reorganizer of information.
An Instructional
Designer is:
A motivator, a sequencer, a facilitator, a technologist, an innovator,
a connector, a bridge, a creator.
I was once wary
of my abilities and interest in teaching, despite my chosen profession.
I have since grown considerably more comfortably with the idea, although
administrative and faculty support responsibilities still hold greater
attraction for me. I believe it will be important for me to garner experience
as a regular instructor for some years before pursuing those goals more
directly. My goal as an educator, technologist, and theorist is to contribute
knowledge to the field on how to attain the highest possible probability
that desired learning goals will occur. More specifically, it is to facilitate
motivation and effective teaching and learning in mediated environments
through research, design and innovative use of technology. |